![]() I am not sure if they got the original voice actor for SHODAN back or if they have simply cleaned up the old audio files, but it is a powerhouse voice performance that still leeches bravery from the player in ways very few antagonists can. The sound design has come a long way too, with spatial and 3D audio effects being a long way from what was capable on an 16bit Soundblaster card back in the day. ![]() Thankfully that anarchism has been done away with and we can all look freely around this tortured space station as god intended, with a mouse. You had to use WASD to look around and the arrow keys to move. The original System Shock came out in a time before the humble “mouse-look” function was standard. There have been some important modernisations of course. Half the fear and tension in the original game was created by the poor lighting, hard-to-see environments and grainy visuals, to lose that would have potentially lost the heart and soul of the game. In this modern era of remakes keeping the basics of the game being remade and everything else being souped up to modern standards, it is a bold choice, but one that works with this property. Essentially, the game looks like how I remember the game looking, not the reality of how it actually looked. This is intentional and it gave me the “nostalgia glasses” effect. The graphics, while at a distance look quite respectable, but in close everything is pixelated and grainy. The feel, the ambience, and the look are all designed with nostalgia at the forefront. The first thing that is immediately obvious is that this is a game that is designed for those that played the original. I am very glad I waited because I feel like I would have missed the impact had I played this in amongst the hustle and bustle of PAX No, she deserved a much more intimate rendevous and that is what this event provided. Why? Well, a busy show floor is not where I wanted to encounter my old adversary for the first time in well over 20 years. It was the same build that was playable on the PAXAus floor, but I purposely avoided playing it there. ![]() Thanks to a recent press event hosted by Plaion, I was lucky enough to spend a good chunk of time with the System Shock remake and once again feel the fear that only SHODAN can emanate. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |